https://bugzilla.redhat.com/show_bug.cgi?id=1766130
Bug ID: 1766130
Summary: Subdivion surface modifier doesn't apply
Product: Fedora
Version: 30
Hardware: x86_64
OS: Linux
Status: NEW
Component: blender
Severity: high
Assignee: luya_tfz(a)thefinalzone.net
Reporter: schenonefra(a)tuta.io
QA Contact: extras-qa(a)fedoraproject.org
CC: design-devel(a)lists.fedoraproject.org,
ego.cordatus(a)gmail.com, kwizart(a)gmail.com,
luya_tfz(a)thefinalzone.net, negativo17(a)gmail.com,
promac(a)gmail.com
Target Milestone: ---
Classification: Fedora
Description of problem:
Subdivion surface modifier doesn't apply, returns error: modifier returned
error, skipping apply.
How reproducible:
Just by tring to applying subdivion surface modifier (in my case a torus)
Steps to Reproduce:
1. Creating a new mesh
2. Adding subdivision surface modifier
3. Doesn't apply nor in viewport nor in render
Actual results:
It simply doesn't apply
Expected results:
It should apply and smoothen the surface
Additional info:
Probably didn't builded with opensubdiv support.
Flatpak version works.
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