I have attached at patch to pungi to allow for "relnotepkgs" and
"relnotefilere" to be passed on the command line. This allows for
packages other than fedora-release to contain the "relnotefilere" files .
It also lets one define what files to include via the command line vs the
hard coded defaults.
The attached patch has the changes I needed to make to prevent
pungi looking for .src.rpm files, which I believe is what the
--nosource option is intended to do.
I did not see this problem with the version of pungi shipped
Add support for the ppc64le architecture in pungi.
src/pypungi/__init__.py | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/pypungi/__init__.py b/src/pypungi/__init__.py
index e719f1a..3d29a77 100644
@@ -1302,6 +1302,9 @@ class Pungi(pypungi.PungiBase):
if self.tree_arch == 'ppc64':
self.ayum.compatarch = 'ppc64'
+ elif self.tree_arch == 'ppc64le':
+ self.ayum.compatarch = 'ppc64le'
# Only supported mac hardware is x86 make sure we only enable mac support on arches that need it
if self.tree_arch in ['x86_64']:
@@ -1354,7 +1357,7 @@ class Pungi(pypungi.PungiBase):
os.path.walk(os.path.join(self.topdir, 'images'), getsum, self.topdir + '/')
# Capture PPC images
- if self.tree_arch in ['ppc', 'ppc64']:
+ if self.tree_arch in ['ppc', 'ppc64', 'ppc64le']:
os.path.walk(os.path.join(self.topdir, 'ppc'), getsum, self.topdir + '/')
# Get a checksum of repomd.xml since it has within it sums for other files
I have a private Koji instance set up that builds RPMs of our internally
developed software. Everything is working well, and we have several
packages building wonderfully, directly from Git.
Recently, I've wanted to change some of our build scripts to support
other packagers, so I thought I'd move some of the hard-coded info out
of the spec files and have them be generated by the build script.
Unfortunately, it seems Koji doesn't allow this, as it looks for the
spec file before calling `make sources`.
I see there is a patch to support this at
https://fedorahosted.org/koji/ticket/201, but it's pretty old and has no
comments. Are there any plans for rebasing this patch, or adding a
similar one to Koji at some point?
Thanks, and thanks for Koji!
Dustin C. Hatch
Can you tell me what kind of systems you use for building for the armhfp
architecture, and where to buy them? My group would like to start
supporting that architecture but I can't find anything concrete. Or is
emulation the way to go here?