On 11/18/21 14:57, Dennis Payne wrote:
> Bytepath is a commercial game which has been released open source.
> avoided packaging commercial games since that might decrease sales.
> However the official release requires love 10.2 and can’t be run
> directly from steam. I forked the code to make it run on love 11. Do
> you think packaging it for Fedora is a good idea? I’ve tracked down
> license for some of the sound files but I don’t know the source for
> most. I don’t doubt that the creator followed the license requirement
> but can’t confirm. I’ve debated replacing all the sounds.
Do you have a link to the original and forked repositories in question?
This might help to clarify since it sounds like an unusual situation.
Justin W. Flory (he/him)
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