Lars G wrote:
how high is the cpu load?
i was running a kernel compile in the background to generate the cpu load :)
ok I missunderstood you than, I thougt that using directrendering has caused high cpu load.
nvidia recommends using direct rendering
yes read it on http://www.nvnews.net/vbulletin/showthread.php?t=77030 this made me think of the --direct-rendering switch, and it worked out nicely. ... btw. the 'export __GL_YIELD="NOTHING"' tip from that howto made it again slower.
that simply don't use it ;)
cheers