On 30/04/2008, Thorsten Leemhuis fedora@leemhuis.info wrote:
That's far from ideal and breaks quite often (for example with some proprietary games that have a hard coded rpath to libGL.so.1). I hope Fedora and Livna/RPM Fusion can work out a better solution in the future to avoid that mess. Steward (he maintains the fglrx and nvidia drivers in Livna) some months ago on this list suggested to switch to using alternatives for libGL.so.1, but he didn't get much (or any?) feedback on that. :-/
"/usr/lib/libGL.so.1" is, well, a well-established ABI, basically.