On Wed, 2017-02-22 at 22:51 +0000, František Zatloukal wrote:
> ... is trying to say. The "gen3" family of Intel GPUs
(i915, i945, G33)
> are (to put it politely) garbage. Though they claim to support fragment
> shaders, the instruction limit of those shaders is far less than what
> glamor requires.
These GPUs will stop claiming fragment shaders support from Mesa 17.1., just FYI
Oh good! That's for the best, really.
glamor also has a gles2 path, but right now it's known to be broken.
We'd like to fix that in general since some arm chips are never going
to be able to do enough desktop GL to satisfy glamor. When/if that
happens we can revisit glamor on gen3.