Good afternoon,
I know its not been updated in years, but this is still a must have
for me. I just upgraded > to fedora 24 (64bit)
and Im trying to compile it from source because the rpms Ive found
are either broke or > dont work right. [... snip ...]
any ideas?
I like "xv" also, especially for colorizing weather satellite imagery. When I wanted to add it to my Fedora system in July 2013 (F-18 at that time), Ed Greshko pointed me to this rpm:
xv is in the rpmfusion repositories.
xv-3.10a.jumbopatch.20070520-18.fc18.1.x86_64 : Visualisateur sous
X pour
: quasiment tous les
types d'images
Repo : rpmfusion-nonfree-updates Matched from: Filename : /usr/bin/xv
I don't recall having any problems with it. I'm at F-23 now, and it still works. My only suggestion is to try the rpm that Ed pointed me to. The full Fedora users group discussion on this starts here: https://lists.fedoraproject.org/pipermail/users/2013-July/437341.html
Two more general notes on "xv"... 1. I personally would like to see this tool supported again. 2. A new color standard "Rec. 2020" has been adopted. Eventually, monitors will become available that can display the full range of colors that this new standard encodes. That range of colors is substantially larger than the sRGB that most of today's monitors can display. xv, the gimp, and everything else that involves color will need updating to properly handle and display colors encoded according the new standard. I suspect the same is true of Fedora itself, and quite possibly the Linux kernel. I hope the appropriate people are on top of this!
Bill.
Allegedly, on or about 25 June 2016, William sent:
- A new color standard "Rec. 2020" has been adopted. Eventually,
monitors will become available that can display the full range of colors that this new standard encodes. That range of colors is substantially larger than the sRGB that most of today's monitors can display. xv, the gimp, and everything else that involves color will need updating to properly handle and display colors encoded according the new standard. I suspect the same is true of Fedora itself, and quite possibly the Linux kernel. I hope the appropriate people are on top of this!
Really, the main thing that causes lack of good colour rendition in monitors is the particular colour phosphors used (whatever the type of display). If you don't use pure red, green, and blue, but un-pure/pale imitations, as many monitors to, you can never get accurate colours. For example, any attempt to show red gets displayed as orange/red or pale pinky/red, and since red is a primary colour (of additive mixing), there's no other way to get red than to have the single red phosphor be accurate, to begin with. Likewise with blue and green, they're the other primary colours of light. All other colours are made by mixing.
It always gets me how some display manufacture likes to say that their display shows a wider gamut for some bogus reason, such as having a brighter display. All a brighter display lets you have is the potential for more different steps between fully black and fully white, you can't get a more red, or more blue, or more yellow, or more anything, than the actual colours the phosphors radiate at.
Way back when (years ago) I used some screen to printer matching technology, so that printouts turned out as you expected them, it really annoyed me that it worked by further messing up the printout, rather than modifying the display to emulate the printout, so you could really see what you were going to get.
But, until you get manufacturers producing monitors on spec, supplying those specs, you're not going to get true displays. Nearly every monitor has different gamma (the trueness of the greyscale), and nearly everybody adjusts the contrast and brightness too much. Monitors need a light sensor, and something to compute ambient light offset against your settings, to get true readings. It's no good trying to colour-grade photos or printing, when your monitor is displaying black as a washed-out grey, the monitor gamma is different from your printed media, and the monitor has a different white tint than your paper and the ambient light that you're going to look at it under.
On Sat, Jun 25, 2016 at 7:24 PM, Tim ignored_mailbox@yahoo.com.au wrote:
[...]
But, until you get manufacturers producing monitors on spec, supplying
those specs, you're not going to get true displays. Nearly every monitor has different gamma (the trueness of the greyscale), and nearly everybody adjusts the contrast and brightness too much. Monitors need a light sensor, and something to compute ambient light offset against your settings, to get true readings. It's no good trying to colour-grade photos or printing, when your monitor is displaying black as a washed-out grey, the monitor gamma is different from your printed media, and the monitor has a different white tint than your paper and the ambient light that you're going to look at it under.
Back when SGI was producing workstations with Trinitron monitors we had complaints from PC users (probably running Windows for Workgroups) that colors in images we produced were bad. In fact, every PC was different. We invested in inexpensive Pantone Huey colorimeters and could show that our PC's matched the colors on the SGI workstations. The Huey had the ability to compensate for changes in ambient light.
There don't appear to be Windows 7 drivers for the Huey, but there are linux drivers and associated utilities that seemed to work on a older laptop running Scientific Linux 7. In practice it wasn't able to get the laptop display to resemble the Apple displays we use these days, but I'd certainly try it if I relied on linux and had a decent display to work with.
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Allegedly, on or about 25 June 2016, George N. White III sent:
Back when SGI was producing workstations with Trinitron monitors we had complaints from PC users (probably running Windows for Workgroups) that colors in images we produced were bad. In fact, every PC was different.
I'm not surprised. PCs had wierd pictures because their monitors were different from everything else that had gone before it, likewise with Macs. They have a different gamma than TV monitors, so people editing video on a computer had a different-looking picture than the end-user. And you had the same issue with printed media (ink or photo).
I'd forever be seeing video with the black level pushed up to about 30%, as they'd maladjusted a normal signal to suit their monitor, instead of calibrating their monitor, and adjusting their video using a scope. To be fair, we'd see the same thing with non-computer edited material, for the same reasons. Edited on uncalibrated monitors, and the editor had no real idea about what they should be doing.
Real video (TV/DVD) on the LCD computer monitors looks awful, for same reasons (gamma, pale phosphor, mal-adjustment, a different video 0 to 100% range than PCs used, different resolutions with awful scaling, and a different frame rate). Trying to do the wrong with with the wrong monitor just looks bad, and using it as your reference messes it up further for everything else.