Rick Stevens <ricks(a)nerd.com> writes:
I'd bring up xevent or whatever and push/pull/poke/twist, take
note of
what events it generates and do your own thing.
At this point, I'm still wondering if ANYTHING would show up in xevent
:-)
I know XInput can handle a larger numbers of buttons. Can it handle
more than two motion channels? I know they won't map to the X cursor's
X,Y location, but still, if that's what the spaceball is producing...