Well, the three aren't that abstract either (except elements on the elephant sample
& floating castle). It all depends on the amount of steampunk-ness involved.
I think the problem with this image is not the concept but the finishing. Water and the
associated caustics is something that takes dedication and time to master. This is a huge
undertaking that demands
encouragement on the part of the critics.
I believe in this art. Keep it going.
sent from mobile device
-----Original Message-----
From: Elad <el.il(a)doom.co.il>
Sender: design-team-bounces(a)lists.fedoraproject.org
Date: Sat, 2 Jul 2011 09:24:29
To: Fedora Design Team<design-team(a)lists.fedoraproject.org>
Reply-To: Fedora Design Team <design-team(a)lists.fedoraproject.org>
Subject: Re: [Design-team] another wallpaprt with nautilus
2011/7/2 Máirín Duffy <duffy(a)fedoraproject.org>:
On Sat, 2011-07-02 at 00:04 +0000, Chris Jones wrote:
> On Sat, Jul 2, 2011 at 8:28 AM, Catalin <catalinfest(a)gmail.com> wrote:
> > I try to improve my 3d image , next will try to create a volumetric
> > material of water
> > This is result :
> >
http://publictest04.fedoraproject.org/artboard/post/view/59
>
> Is this some sort of joke? That's terrible.
Are there any specific points for improvement about the image you're
seeing that you could verbalize to help Catalin? E.g., is the texture
too high-contrast? Is the color palette too pale or too monochromatic?
Is there an issue with the composition? These kind of critiques can help
Catalin make what he's working on better and he can tell us more about
his plans for future iterations.
Is there anything in particular you would suggest to improve the image?
Let's try to provide each other specific points for critique or at least
some suggestions for improvement when providing feedback about each
other's work!
¬m
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I don't think this would be a good wallpaper, it's not abstract enough
in my opinion.
Great 3D though.
--
-Elad Alfassa.
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