Máirín Duffy escribió:
Gian Paolo Mureddu wrote:
>> - For Windows it is not one simple download, run setup, and you're
>> good. You also have to install the GTK+ runtime environment *first*,
>> which just by its name is pretty intimidating for non-technical
>> users. In fact, it might be intimidating enough to be off-putting.
>>
> I hate to disagree with you, there are GIMP packages which include
> GTK and install it before The GIMP as such is installed, much like
> GAIM packages which include the GTK runtime or not, and you download
> accordingly.
Can you provide a link?
Will have to look around as I'm sure there is one (a
friend of mine
installed this way), as I don't seem to see any at the official GIMP for
Windows site,
http://gimp-win.sourceforge.net/stable.html
>> - For OS X it is even more complicated; you have to install fink or
>> ports (for dlcompa), and you have to install X11 before you can
>> install the GIMP. This is quite a bit of a PITA.
>>
>> There are plenty of great potential art contributors out there who
>> may not necessarily be technical enough to quickly / easily figure
>> out how to install the GIMP on their art development platform of
>> choice.
>>
>> I guess I'm just trying to say that things could be worse - the
>> artwork could be in a format that a FOSS program like the GIMP or
>> inkscape couldn't even open to view. And it may not be all that easy
>> for contributing artists to convert their stuff to open formats
>> before submitting.
>
> I have strong doubts of these contributor artists promoting *FOSS*
> tools and OSes if they *don't* use such tools... seems just
> completely not right for some reason... It would be like creating
> Apple artwork on a Windows PC (or a Sun Solaris workstation, for that
> matter). Not that they couldn't, but there sure are ways to produce
> open formats even on such closed platforms, like GIMP selfcontained
> packages or Inkscape self contained packages.
For vector art, I firmly believe Inkscape makes any proprietary vector
artwork creation program unnecessary. For bitmap-based art though....
simple tasks take a lot longer in the GIMP. They seriously do.
Volunteers only have so much time as it is...
I have no experience with other
graphics tools like Photoshop or Paint
Shop Pro, so I can't say... To me working with The GIMP is "natural". As
for the vector graphics, I couldn't agree more.
>> If anybody would like to submit contributions in an open format but
>> are having trouble converting their work or aren't sure where to
>> start, feel free to send your stuff to me and I'll be happy to
>> convert it and I'll also help you get the GIMP / whatever installed.
>
> Maybe these should be part of the guidelines/instructions too over at
> the artwork wikis? Not that helping fellow users is a bad thing, but
> for others that may be in the same situation, a central reference can
> prove to be more helpful for a lot of users, as opposed to help out
> on an individual basis.
Sure, would you like to write it?
~m
Sure, though I don't have a Wiki account.